How Pulsar works, end to end — where the price comes from, how blocks score, and what it takes to finish a day at the top of the leaderboard.
A competitive prediction game played on a live market chart. You place blocks ahead of the price; when the price runs through one, you score.
The chart never stops moving. Prices arrive from a real exchange in real time, and your job is to read that movement and commit to it before it happens — placing prediction blocks on the grid ahead of the price line.
When the line advances into a block you placed, that block is triggered and pays out. How much it pays depends on how far ahead you placed it and how far it sat from the price at the time. Reach further and the reward grows, but so does the chance the market never gets there.
Every session feeds your standing on the daily leaderboard, where the top ranked players share that day's prize pool.
Five steps from a cold start to a score on the board.
Read the movement, commit ahead of it, and let the market settle the bet.
Pulsar is built around a price chart that scrolls continuously across the screen. You interact with it by placing prediction blocks in the space ahead of the price — each one a claim about where the market is heading.
As the line advances, it passes through the space where those blocks sit. Any block it reaches is triggered and scores. Any block it doesn't reach before the chart scrolls past simply expires.
Two things set the payout:
Touch and hold on the chart to preview a placement before you commit. The preview shows the points the block would pay and whether the position is valid. Lift your finger to confirm.
The same constraints apply to every player, in every session, free or paid.
Each session hands you 75 prediction blocks. They can go anywhere on the grid except the four cells closest to the price line, which are locked. That restriction is what stops the game from rewarding reflexes at point-blank range instead of actual predictions.
A session runs for a maximum of 5 minutes, or ends sooner once every block has been triggered or has scrolled off the chart.
If the price line doesn't reach a block before it leaves the left edge of the chart, that block counts as missed and awards nothing — and the miss is counted against your accuracy.
Points come from distance. Rankings come from precision.
Every triggered block pays between 1 and 20 points. The distance between the block and the price level at placement sets the multiplier:
| Placement | Points per block | Difficulty |
|---|---|---|
| Close to the price | 1 – 6 | Easy — high hit probability |
| Mid distance | 7 – 14 | Moderate |
| Far from the price | 15 – 20 | Difficult — requires real accuracy |
Raw points alone don't decide the leaderboard. At the end of a session Pulsar calculates a Final Score:
Two players can finish with identical points and rank far apart. Someone who hits 80% of their blocks outranks someone who scattered blocks across the grid and hit a third of them. Deliberate predictions beat volume, every time.
A daily pool that Pulsar seeds and players grow.
Pulsar uses $CC (Canton Coin) for additional gameplay sessions. It has one job in the game: unlocking more attempts and, through them, feeding the prize pool.
Connecting a wallet earns one free game every 24 hours. Every player can compete on the daily leaderboard without spending anything, and a paid session carries no mechanical advantage over a free one — same 75 blocks, same rules, same clock.
Pulsar seeds a base prize pool at the start of each daily cycle. Every additional game purchased then adds to it:
At 00:00 UTC+2 the leaderboard resets and a fresh pool opens for the next cycle. Rewards from the closed cycle are distributed to the winning wallets within 24 hours of the reset.
The competitive centre of Pulsar, and the reason accuracy matters.
Every session you play contributes to your standing in the current 24-hour cycle. Both your raw Points and your Final Score are displayed, so you can see the gap between what you scored and what it was worth after accuracy.
Ranking is on Final Score. Cleaner sessions climb; sessions padded with misses don't.
Where the price comes from, and why nobody at Pulsar can touch it.
Price data comes directly from the Bybit exchange API, delivered over a WebSocket connection so updates arrive continuously rather than on request. The chart redraws roughly every 50 milliseconds.
Nothing on screen is generated or replayed. Because the feed originates outside the platform, the Pulsar team cannot control, modify, or manipulate the movement used in gameplay — and every player is watching the same data at the same moment.
If the connection drops mid-session, the game reconnects to the stream automatically and resumes from the latest available market data.
Pulsar connects through Console Wallet, a self-custodial wallet built for the Canton ecosystem. The connection identifies you, determines whether your free daily game is available or an additional game has been purchased, and serves as the destination for rewards.
Because the wallet is self-custodial, you keep your keys and your funds. Pulsar never holds custody of user assets and cannot access a player's wallet. Additional wallet integrations may follow as the platform grows.
Where the platform is heading, and how to build on it with us.
Updates ship through the official channels — the fastest way to hear about them is X or Telegram.
Projects, communities, and ecosystems can collaborate with Pulsar on branded SocialFi campaigns, custom community competitions, promotional events, themed leaderboards, and platform integrations.
For partnership enquiries, reach the team through the official channels below.
The questions players ask most often.
Directly from the Bybit exchange API, streamed over a WebSocket connection. The movement on the chart is real market activity, not a simulation or a replay.
Because the feed originates outside Pulsar, the team cannot influence, pause, or manipulate the prices used in gameplay. Every player sees the same data at the same moment.
The feed updates continuously over the live WebSocket connection, and the chart redraws roughly every 50 milliseconds so what you see stays in step with the market.
Points are awarded when the moving price line passes through a block you placed. The amount depends on how far ahead the block sits on the chart and how far it is from the current price level — between 1 and 20 points per hit.
The leaderboard then ranks on Final Score, which is Points × Accuracy. Accuracy is the share of your placed blocks that the price actually reached, so missing a lot of blocks pulls your ranking down even when your raw points are high.
Nothing is awarded. A block stays live only while it is on screen — once the chart scrolls past it, the prediction expires. Timing matters as much as placement.
The four grid cells closest to the price line are restricted. Without that rule, blocks could be dropped directly beside the price for near-guaranteed points, which would remove the prediction from the game entirely.
Each session gives you 75 prediction blocks and runs for a maximum of 5 minutes, ending early once every block has either been hit or scrolled off the chart.
Yes. Every connected wallet gets one free game every 24 hours, so you can compete on the daily leaderboard without spending anything.
Yes. Beyond the free session you can buy 3 additional games for 5 $CC. Paid games are mechanically identical to the free one — more attempts, no advantage.
Pulsar seeds a base prize pool at the start of every daily cycle. On top of that, 25% of each additional-game purchase is added to the pool, so it grows through the day as more games are played.
The leaderboard resets every 24 hours at 00:00 UTC+2, which closes the cycle and opens a new one with a fresh pool.
Once final rankings are confirmed, rewards are sent to the winners' wallet addresses within 24 hours of the reset.
Console Wallet, a self-custodial wallet built for the Canton ecosystem. It is your identity in the game and the address your rewards are paid to. Further wallet integrations may follow.
The game reconnects to the WebSocket stream automatically and resumes from the latest available market data once the connection is restored.
The terms used across these docs and inside the game.
Official channels only. Anything else claiming to be Pulsar isn't.
For gameplay questions, wallet connection issues, or leaderboard queries, use the official channels above — the team monitors them and replies as quickly as it can. Partnership and campaign enquiries are welcome through the same routes.
SocialFi
Campaigns your community plays instead of forms your community fills in.
Most Web3 campaigns ask people to repost something, complete a task, or submit a form. Pulsar offers projects a different shape: a live competition where performance decides the rewards.
Campaigns
Projects can host prediction competitions for their community, with rewards tied to leaderboard results rather than participation checkboxes.
Custom game events
Events can be built to match a partner's branding and campaign goals, including dedicated competition windows, branded game environments, themed events, and exclusive reward pools.
Partner integrations
Pulsar can be integrated into external ecosystems and community platforms: branded competitions, gameplay folded into existing campaigns, rewards tied to ecosystem participation, or joint events run between partner communities.